[settings]
my_peds3Count = 16
my_peds3[0]Model = s_m_y_clown_01
my_peds3[0]Model2 = 0x4498DDE
my_peds3[0]Positionx = 126.7069
my_peds3[0]Positiony = -764.3421
my_peds3[0]Positionz = 45.75193
my_peds3[0]Heading = 252.4595
my_peds3[0]Task = 1
my_peds3[0]Weapon = Pistol
my_peds3[0]Group = 1
my_peds3[0]SeatPosition = -1
my_peds3[0]my_peds_variation = Random
my_peds3[0]my_peds_Accuracy = 60
my_peds3[0]my_peds_Health = 800
my_peds3[0]my_peds_Armour = 0
my_peds3[0]my_peds_Invincible = False
my_peds3[0]my_peds_DrivingSpeed = 60
my_peds3[0]my_peds_DrivingStyle = Normal
my_peds3[0]my_peds_ComPistolEngaugeRange = 30
my_peds3[0]my_peds_CanLeaveGuardRange = True
my_peds3[0]my_peds_GuardRange = 5
my_peds3[0]my_peds_VecFallowDist = 5
my_peds3[0]my_peds_seeingRange = 30
my_peds3[0]my_peds_hearingRange = 60
my_peds3[0]my_peds_group_numb = 0
my_peds3[0]my_peds_ComPistol_Ability = 10
my_peds3[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[0]my_peds_can_exit_vehicle = False
my_peds3[0]my_peds_waypoint = 0
my_peds3[0]COMPONENT_FACE_DRAWABLE = 0
my_peds3[0]COMPONENT_FACE_TEXTURE = 2
my_peds3[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[0]COMPONENT_HEAD_TEXTURE = 0
my_peds3[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[0]COMPONENT_HAIR_TEXTURE = 0
my_peds3[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[0]COMPONENT_TORSO_TEXTURE = 1
my_peds3[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[0]COMPONENT_LEGS_TEXTURE = 1
my_peds3[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[0]COMPONENT_HANDS_TEXTURE = 0
my_peds3[0]COMPONENT_FEET_DRAWABLE = 0
my_peds3[0]COMPONENT_FEET_TEXTURE = 0
my_peds3[0]COMPONENT_EYES_DRAWABLE = 0
my_peds3[0]COMPONENT_EYES_TEXTURE = 0
my_peds3[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds3[0]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds3[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[0]COMPONENT_TASKS_TEXTURE = 0
my_peds3[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[0]PROP_HATS_INDEX = -1
my_peds3[0]PROP_HATS_TEXTURE = -1
my_peds3[0]PROP_GLASSES_INDEX = -1
my_peds3[0]PROP_GLASSES_TEXTURE = -1
my_peds3[0]PROP_EARS_INDEX = -1
my_peds3[0]PROP_EARS_TEXTURE = -1
my_peds3[1]Model = s_m_y_clown_01
my_peds3[1]Model2 = 0x4498DDE
my_peds3[1]Positionx = 127.4585
my_peds3[1]Positiony = -761.5599
my_peds3[1]Positionz = 45.75194
my_peds3[1]Heading = 251.414
my_peds3[1]Task = 1
my_peds3[1]Weapon = Pistol
my_peds3[1]Group = 1
my_peds3[1]SeatPosition = -1
my_peds3[1]my_peds_variation = Random
my_peds3[1]my_peds_Accuracy = 60
my_peds3[1]my_peds_Health = 800
my_peds3[1]my_peds_Armour = 0
my_peds3[1]my_peds_Invincible = False
my_peds3[1]my_peds_DrivingSpeed = 60
my_peds3[1]my_peds_DrivingStyle = Normal
my_peds3[1]my_peds_ComPistolEngaugeRange = 30
my_peds3[1]my_peds_CanLeaveGuardRange = True
my_peds3[1]my_peds_GuardRange = 5
my_peds3[1]my_peds_VecFallowDist = 5
my_peds3[1]my_peds_seeingRange = 30
my_peds3[1]my_peds_hearingRange = 60
my_peds3[1]my_peds_group_numb = 0
my_peds3[1]my_peds_ComPistol_Ability = 10
my_peds3[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[1]my_peds_can_exit_vehicle = False
my_peds3[1]my_peds_waypoint = 0
my_peds3[1]COMPONENT_FACE_DRAWABLE = 0
my_peds3[1]COMPONENT_FACE_TEXTURE = 1
my_peds3[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[1]COMPONENT_HEAD_TEXTURE = 0
my_peds3[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[1]COMPONENT_HAIR_TEXTURE = 0
my_peds3[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[1]COMPONENT_TORSO_TEXTURE = 2
my_peds3[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[1]COMPONENT_LEGS_TEXTURE = 2
my_peds3[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[1]COMPONENT_HANDS_TEXTURE = 0
my_peds3[1]COMPONENT_FEET_DRAWABLE = 0
my_peds3[1]COMPONENT_FEET_TEXTURE = 0
my_peds3[1]COMPONENT_EYES_DRAWABLE = 0
my_peds3[1]COMPONENT_EYES_TEXTURE = 0
my_peds3[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds3[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds3[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[1]COMPONENT_TASKS_TEXTURE = 0
my_peds3[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[1]PROP_HATS_INDEX = -1
my_peds3[1]PROP_HATS_TEXTURE = -1
my_peds3[1]PROP_GLASSES_INDEX = -1
my_peds3[1]PROP_GLASSES_TEXTURE = -1
my_peds3[1]PROP_EARS_INDEX = -1
my_peds3[1]PROP_EARS_TEXTURE = -1
my_peds3[2]Model = s_m_y_clown_01
my_peds3[2]Model2 = 0x4498DDE
my_peds3[2]Positionx = 128.9283
my_peds3[2]Positiony = -763.0427
my_peds3[2]Positionz = 45.75207
my_peds3[2]Heading = 251.4976
my_peds3[2]Task = 1
my_peds3[2]Weapon = Pistol
my_peds3[2]Group = 1
my_peds3[2]SeatPosition = -1
my_peds3[2]my_peds_variation = Random
my_peds3[2]my_peds_Accuracy = 60
my_peds3[2]my_peds_Health = 800
my_peds3[2]my_peds_Armour = 0
my_peds3[2]my_peds_Invincible = False
my_peds3[2]my_peds_DrivingSpeed = 60
my_peds3[2]my_peds_DrivingStyle = Normal
my_peds3[2]my_peds_ComPistolEngaugeRange = 30
my_peds3[2]my_peds_CanLeaveGuardRange = True
my_peds3[2]my_peds_GuardRange = 5
my_peds3[2]my_peds_VecFallowDist = 5
my_peds3[2]my_peds_seeingRange = 30
my_peds3[2]my_peds_hearingRange = 60
my_peds3[2]my_peds_group_numb = 0
my_peds3[2]my_peds_ComPistol_Ability = 10
my_peds3[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[2]my_peds_can_exit_vehicle = False
my_peds3[2]my_peds_waypoint = 0
my_peds3[2]COMPONENT_FACE_DRAWABLE = 0
my_peds3[2]COMPONENT_FACE_TEXTURE = 0
my_peds3[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[2]COMPONENT_HEAD_TEXTURE = 0
my_peds3[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[2]COMPONENT_HAIR_TEXTURE = 0
my_peds3[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[2]COMPONENT_TORSO_TEXTURE = 2
my_peds3[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[2]COMPONENT_LEGS_TEXTURE = 2
my_peds3[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[2]COMPONENT_HANDS_TEXTURE = 0
my_peds3[2]COMPONENT_FEET_DRAWABLE = 0
my_peds3[2]COMPONENT_FEET_TEXTURE = 0
my_peds3[2]COMPONENT_EYES_DRAWABLE = 0
my_peds3[2]COMPONENT_EYES_TEXTURE = 0
my_peds3[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[2]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds3[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[2]COMPONENT_TASKS_TEXTURE = 0
my_peds3[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[2]PROP_HATS_INDEX = -1
my_peds3[2]PROP_HATS_TEXTURE = -1
my_peds3[2]PROP_GLASSES_INDEX = -1
my_peds3[2]PROP_GLASSES_TEXTURE = -1
my_peds3[2]PROP_EARS_INDEX = -1
my_peds3[2]PROP_EARS_TEXTURE = -1
my_peds3[3]Model = s_m_y_clown_01
my_peds3[3]Model2 = 0x4498DDE
my_peds3[3]Positionx = 128.4115
my_peds3[3]Positiony = -765.551
my_peds3[3]Positionz = 45.75197
my_peds3[3]Heading = 252.2042
my_peds3[3]Task = 1
my_peds3[3]Weapon = Pistol
my_peds3[3]Group = 1
my_peds3[3]SeatPosition = -1
my_peds3[3]my_peds_variation = Random
my_peds3[3]my_peds_Accuracy = 60
my_peds3[3]my_peds_Health = 800
my_peds3[3]my_peds_Armour = 0
my_peds3[3]my_peds_Invincible = False
my_peds3[3]my_peds_DrivingSpeed = 60
my_peds3[3]my_peds_DrivingStyle = Normal
my_peds3[3]my_peds_ComPistolEngaugeRange = 30
my_peds3[3]my_peds_CanLeaveGuardRange = True
my_peds3[3]my_peds_GuardRange = 5
my_peds3[3]my_peds_VecFallowDist = 5
my_peds3[3]my_peds_seeingRange = 30
my_peds3[3]my_peds_hearingRange = 60
my_peds3[3]my_peds_group_numb = 0
my_peds3[3]my_peds_ComPistol_Ability = 10
my_peds3[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[3]my_peds_can_exit_vehicle = False
my_peds3[3]my_peds_waypoint = 0
my_peds3[3]COMPONENT_FACE_DRAWABLE = 0
my_peds3[3]COMPONENT_FACE_TEXTURE = 1
my_peds3[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[3]COMPONENT_HEAD_TEXTURE = 0
my_peds3[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[3]COMPONENT_HAIR_TEXTURE = 0
my_peds3[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[3]COMPONENT_TORSO_TEXTURE = 1
my_peds3[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[3]COMPONENT_LEGS_TEXTURE = 1
my_peds3[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[3]COMPONENT_HANDS_TEXTURE = 0
my_peds3[3]COMPONENT_FEET_DRAWABLE = 0
my_peds3[3]COMPONENT_FEET_TEXTURE = 0
my_peds3[3]COMPONENT_EYES_DRAWABLE = 0
my_peds3[3]COMPONENT_EYES_TEXTURE = 0
my_peds3[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[3]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds3[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[3]COMPONENT_TASKS_TEXTURE = 0
my_peds3[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[3]PROP_HATS_INDEX = -1
my_peds3[3]PROP_HATS_TEXTURE = -1
my_peds3[3]PROP_GLASSES_INDEX = -1
my_peds3[3]PROP_GLASSES_TEXTURE = -1
my_peds3[3]PROP_EARS_INDEX = -1
my_peds3[3]PROP_EARS_TEXTURE = -1
my_peds3[4]Model = s_m_y_clown_01
my_peds3[4]Model2 = 0x4498DDE
my_peds3[4]Positionx = 125.031
my_peds3[4]Positiony = -764.1835
my_peds3[4]Positionz = 45.75201
my_peds3[4]Heading = 251.8543
my_peds3[4]Task = 1
my_peds3[4]Weapon = Pistol
my_peds3[4]Group = 1
my_peds3[4]SeatPosition = -1
my_peds3[4]my_peds_variation = Random
my_peds3[4]my_peds_Accuracy = 60
my_peds3[4]my_peds_Health = 800
my_peds3[4]my_peds_Armour = 0
my_peds3[4]my_peds_Invincible = False
my_peds3[4]my_peds_DrivingSpeed = 60
my_peds3[4]my_peds_DrivingStyle = Normal
my_peds3[4]my_peds_ComPistolEngaugeRange = 30
my_peds3[4]my_peds_CanLeaveGuardRange = True
my_peds3[4]my_peds_GuardRange = 5
my_peds3[4]my_peds_VecFallowDist = 5
my_peds3[4]my_peds_seeingRange = 30
my_peds3[4]my_peds_hearingRange = 60
my_peds3[4]my_peds_group_numb = 0
my_peds3[4]my_peds_ComPistol_Ability = 10
my_peds3[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[4]my_peds_can_exit_vehicle = False
my_peds3[4]my_peds_waypoint = 0
my_peds3[4]COMPONENT_FACE_DRAWABLE = 0
my_peds3[4]COMPONENT_FACE_TEXTURE = 0
my_peds3[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[4]COMPONENT_HEAD_TEXTURE = 0
my_peds3[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[4]COMPONENT_HAIR_TEXTURE = 0
my_peds3[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[4]COMPONENT_TORSO_TEXTURE = 0
my_peds3[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[4]COMPONENT_LEGS_TEXTURE = 0
my_peds3[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[4]COMPONENT_HANDS_TEXTURE = 0
my_peds3[4]COMPONENT_FEET_DRAWABLE = 0
my_peds3[4]COMPONENT_FEET_TEXTURE = 0
my_peds3[4]COMPONENT_EYES_DRAWABLE = 0
my_peds3[4]COMPONENT_EYES_TEXTURE = 0
my_peds3[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds3[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[4]COMPONENT_TASKS_TEXTURE = 0
my_peds3[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[4]PROP_HATS_INDEX = -1
my_peds3[4]PROP_HATS_TEXTURE = -1
my_peds3[4]PROP_GLASSES_INDEX = -1
my_peds3[4]PROP_GLASSES_TEXTURE = -1
my_peds3[4]PROP_EARS_INDEX = -1
my_peds3[4]PROP_EARS_TEXTURE = -1
my_peds3[5]Model = s_m_y_clown_01
my_peds3[5]Model2 = 0x4498DDE
my_peds3[5]Positionx = 124.8672
my_peds3[5]Positiony = -762.9938
my_peds3[5]Positionz = 45.75205
my_peds3[5]Heading = 251.9922
my_peds3[5]Task = 1
my_peds3[5]Weapon = Pistol
my_peds3[5]Group = 1
my_peds3[5]SeatPosition = -1
my_peds3[5]my_peds_variation = Random
my_peds3[5]my_peds_Accuracy = 60
my_peds3[5]my_peds_Health = 800
my_peds3[5]my_peds_Armour = 0
my_peds3[5]my_peds_Invincible = False
my_peds3[5]my_peds_DrivingSpeed = 60
my_peds3[5]my_peds_DrivingStyle = Normal
my_peds3[5]my_peds_ComPistolEngaugeRange = 30
my_peds3[5]my_peds_CanLeaveGuardRange = True
my_peds3[5]my_peds_GuardRange = 5
my_peds3[5]my_peds_VecFallowDist = 5
my_peds3[5]my_peds_seeingRange = 30
my_peds3[5]my_peds_hearingRange = 60
my_peds3[5]my_peds_group_numb = 0
my_peds3[5]my_peds_ComPistol_Ability = 10
my_peds3[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[5]my_peds_can_exit_vehicle = False
my_peds3[5]my_peds_waypoint = 0
my_peds3[5]COMPONENT_FACE_DRAWABLE = 0
my_peds3[5]COMPONENT_FACE_TEXTURE = 2
my_peds3[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[5]COMPONENT_HEAD_TEXTURE = 0
my_peds3[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[5]COMPONENT_HAIR_TEXTURE = 0
my_peds3[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[5]COMPONENT_TORSO_TEXTURE = 0
my_peds3[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[5]COMPONENT_LEGS_TEXTURE = 0
my_peds3[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[5]COMPONENT_HANDS_TEXTURE = 0
my_peds3[5]COMPONENT_FEET_DRAWABLE = 0
my_peds3[5]COMPONENT_FEET_TEXTURE = 0
my_peds3[5]COMPONENT_EYES_DRAWABLE = 0
my_peds3[5]COMPONENT_EYES_TEXTURE = 0
my_peds3[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[5]COMPONENT_TASKS_TEXTURE = 0
my_peds3[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[5]PROP_HATS_INDEX = -1
my_peds3[5]PROP_HATS_TEXTURE = -1
my_peds3[5]PROP_GLASSES_INDEX = -1
my_peds3[5]PROP_GLASSES_TEXTURE = -1
my_peds3[5]PROP_EARS_INDEX = -1
my_peds3[5]PROP_EARS_TEXTURE = -1
my_peds3[6]Model = s_m_y_clown_01
my_peds3[6]Model2 = 0x4498DDE
my_peds3[6]Positionx = 125.6785
my_peds3[6]Positiony = -762.0281
my_peds3[6]Positionz = 45.75196
my_peds3[6]Heading = 251.983
my_peds3[6]Task = 1
my_peds3[6]Weapon = Pistol
my_peds3[6]Group = 1
my_peds3[6]SeatPosition = -1
my_peds3[6]my_peds_variation = Random
my_peds3[6]my_peds_Accuracy = 60
my_peds3[6]my_peds_Health = 800
my_peds3[6]my_peds_Armour = 0
my_peds3[6]my_peds_Invincible = False
my_peds3[6]my_peds_DrivingSpeed = 60
my_peds3[6]my_peds_DrivingStyle = Normal
my_peds3[6]my_peds_ComPistolEngaugeRange = 30
my_peds3[6]my_peds_CanLeaveGuardRange = True
my_peds3[6]my_peds_GuardRange = 5
my_peds3[6]my_peds_VecFallowDist = 5
my_peds3[6]my_peds_seeingRange = 30
my_peds3[6]my_peds_hearingRange = 60
my_peds3[6]my_peds_group_numb = 0
my_peds3[6]my_peds_ComPistol_Ability = 10
my_peds3[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[6]my_peds_can_exit_vehicle = False
my_peds3[6]my_peds_waypoint = 0
my_peds3[6]COMPONENT_FACE_DRAWABLE = 0
my_peds3[6]COMPONENT_FACE_TEXTURE = 1
my_peds3[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[6]COMPONENT_HEAD_TEXTURE = 0
my_peds3[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[6]COMPONENT_HAIR_TEXTURE = 0
my_peds3[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[6]COMPONENT_TORSO_TEXTURE = 1
my_peds3[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[6]COMPONENT_LEGS_TEXTURE = 1
my_peds3[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[6]COMPONENT_HANDS_TEXTURE = 0
my_peds3[6]COMPONENT_FEET_DRAWABLE = 0
my_peds3[6]COMPONENT_FEET_TEXTURE = 0
my_peds3[6]COMPONENT_EYES_DRAWABLE = 0
my_peds3[6]COMPONENT_EYES_TEXTURE = 0
my_peds3[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[6]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds3[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[6]COMPONENT_TASKS_TEXTURE = 0
my_peds3[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[6]PROP_HATS_INDEX = -1
my_peds3[6]PROP_HATS_TEXTURE = -1
my_peds3[6]PROP_GLASSES_INDEX = -1
my_peds3[6]PROP_GLASSES_TEXTURE = -1
my_peds3[6]PROP_EARS_INDEX = -1
my_peds3[6]PROP_EARS_TEXTURE = -1
my_peds3[7]Model = s_m_y_clown_01
my_peds3[7]Model2 = 0x4498DDE
my_peds3[7]Positionx = 125.875
my_peds3[7]Positiony = -760.3516
my_peds3[7]Positionz = 45.75201
my_peds3[7]Heading = 252.0009
my_peds3[7]Task = 1
my_peds3[7]Weapon = Pistol
my_peds3[7]Group = 1
my_peds3[7]SeatPosition = -1
my_peds3[7]my_peds_variation = Random
my_peds3[7]my_peds_Accuracy = 60
my_peds3[7]my_peds_Health = 800
my_peds3[7]my_peds_Armour = 0
my_peds3[7]my_peds_Invincible = False
my_peds3[7]my_peds_DrivingSpeed = 60
my_peds3[7]my_peds_DrivingStyle = Normal
my_peds3[7]my_peds_ComPistolEngaugeRange = 30
my_peds3[7]my_peds_CanLeaveGuardRange = True
my_peds3[7]my_peds_GuardRange = 5
my_peds3[7]my_peds_VecFallowDist = 5
my_peds3[7]my_peds_seeingRange = 30
my_peds3[7]my_peds_hearingRange = 60
my_peds3[7]my_peds_group_numb = 0
my_peds3[7]my_peds_ComPistol_Ability = 10
my_peds3[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[7]my_peds_can_exit_vehicle = False
my_peds3[7]my_peds_waypoint = 0
my_peds3[7]COMPONENT_FACE_DRAWABLE = 0
my_peds3[7]COMPONENT_FACE_TEXTURE = 0
my_peds3[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[7]COMPONENT_HEAD_TEXTURE = 0
my_peds3[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[7]COMPONENT_HAIR_TEXTURE = 0
my_peds3[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[7]COMPONENT_TORSO_TEXTURE = 1
my_peds3[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[7]COMPONENT_LEGS_TEXTURE = 1
my_peds3[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[7]COMPONENT_HANDS_TEXTURE = 0
my_peds3[7]COMPONENT_FEET_DRAWABLE = 0
my_peds3[7]COMPONENT_FEET_TEXTURE = 0
my_peds3[7]COMPONENT_EYES_DRAWABLE = 0
my_peds3[7]COMPONENT_EYES_TEXTURE = 0
my_peds3[7]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds3[7]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds3[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[7]COMPONENT_TASKS_TEXTURE = 0
my_peds3[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[7]PROP_HATS_INDEX = -1
my_peds3[7]PROP_HATS_TEXTURE = -1
my_peds3[7]PROP_GLASSES_INDEX = -1
my_peds3[7]PROP_GLASSES_TEXTURE = -1
my_peds3[7]PROP_EARS_INDEX = -1
my_peds3[7]PROP_EARS_TEXTURE = -1
my_peds3[8]Model = s_m_y_clown_01
my_peds3[8]Model2 = 0x4498DDE
my_peds3[8]Positionx = 122.6097
my_peds3[8]Positiony = -762.5791
my_peds3[8]Positionz = 45.75196
my_peds3[8]Heading = 251.944
my_peds3[8]Task = 1
my_peds3[8]Weapon = Pistol
my_peds3[8]Group = 1
my_peds3[8]SeatPosition = -1
my_peds3[8]my_peds_variation = Random
my_peds3[8]my_peds_Accuracy = 60
my_peds3[8]my_peds_Health = 800
my_peds3[8]my_peds_Armour = 0
my_peds3[8]my_peds_Invincible = False
my_peds3[8]my_peds_DrivingSpeed = 60
my_peds3[8]my_peds_DrivingStyle = Normal
my_peds3[8]my_peds_ComPistolEngaugeRange = 30
my_peds3[8]my_peds_CanLeaveGuardRange = True
my_peds3[8]my_peds_GuardRange = 5
my_peds3[8]my_peds_VecFallowDist = 5
my_peds3[8]my_peds_seeingRange = 30
my_peds3[8]my_peds_hearingRange = 60
my_peds3[8]my_peds_group_numb = 0
my_peds3[8]my_peds_ComPistol_Ability = 10
my_peds3[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[8]my_peds_can_exit_vehicle = False
my_peds3[8]my_peds_waypoint = 0
my_peds3[8]COMPONENT_FACE_DRAWABLE = 0
my_peds3[8]COMPONENT_FACE_TEXTURE = 2
my_peds3[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[8]COMPONENT_HEAD_TEXTURE = 0
my_peds3[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[8]COMPONENT_HAIR_TEXTURE = 0
my_peds3[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[8]COMPONENT_TORSO_TEXTURE = 2
my_peds3[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[8]COMPONENT_LEGS_TEXTURE = 2
my_peds3[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[8]COMPONENT_HANDS_TEXTURE = 0
my_peds3[8]COMPONENT_FEET_DRAWABLE = 0
my_peds3[8]COMPONENT_FEET_TEXTURE = 0
my_peds3[8]COMPONENT_EYES_DRAWABLE = 0
my_peds3[8]COMPONENT_EYES_TEXTURE = 0
my_peds3[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds3[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[8]COMPONENT_TASKS_TEXTURE = 0
my_peds3[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[8]PROP_HATS_INDEX = -1
my_peds3[8]PROP_HATS_TEXTURE = -1
my_peds3[8]PROP_GLASSES_INDEX = -1
my_peds3[8]PROP_GLASSES_TEXTURE = -1
my_peds3[8]PROP_EARS_INDEX = -1
my_peds3[8]PROP_EARS_TEXTURE = -1
my_peds3[9]Model = s_m_y_clown_01
my_peds3[9]Model2 = 0x4498DDE
my_peds3[9]Positionx = 121.2066
my_peds3[9]Positiony = -761.0657
my_peds3[9]Positionz = 45.75198
my_peds3[9]Heading = 251.5065
my_peds3[9]Task = 1
my_peds3[9]Weapon = Pistol
my_peds3[9]Group = 1
my_peds3[9]SeatPosition = -1
my_peds3[9]my_peds_variation = Random
my_peds3[9]my_peds_Accuracy = 60
my_peds3[9]my_peds_Health = 800
my_peds3[9]my_peds_Armour = 0
my_peds3[9]my_peds_Invincible = False
my_peds3[9]my_peds_DrivingSpeed = 60
my_peds3[9]my_peds_DrivingStyle = Normal
my_peds3[9]my_peds_ComPistolEngaugeRange = 30
my_peds3[9]my_peds_CanLeaveGuardRange = True
my_peds3[9]my_peds_GuardRange = 5
my_peds3[9]my_peds_VecFallowDist = 5
my_peds3[9]my_peds_seeingRange = 30
my_peds3[9]my_peds_hearingRange = 60
my_peds3[9]my_peds_group_numb = 0
my_peds3[9]my_peds_ComPistol_Ability = 10
my_peds3[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[9]my_peds_can_exit_vehicle = False
my_peds3[9]my_peds_waypoint = 0
my_peds3[9]COMPONENT_FACE_DRAWABLE = 0
my_peds3[9]COMPONENT_FACE_TEXTURE = 0
my_peds3[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[9]COMPONENT_HEAD_TEXTURE = 0
my_peds3[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[9]COMPONENT_HAIR_TEXTURE = 0
my_peds3[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[9]COMPONENT_TORSO_TEXTURE = 2
my_peds3[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[9]COMPONENT_LEGS_TEXTURE = 2
my_peds3[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[9]COMPONENT_HANDS_TEXTURE = 0
my_peds3[9]COMPONENT_FEET_DRAWABLE = 0
my_peds3[9]COMPONENT_FEET_TEXTURE = 0
my_peds3[9]COMPONENT_EYES_DRAWABLE = 0
my_peds3[9]COMPONENT_EYES_TEXTURE = 0
my_peds3[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds3[9]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds3[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[9]COMPONENT_TASKS_TEXTURE = 0
my_peds3[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[9]PROP_HATS_INDEX = -1
my_peds3[9]PROP_HATS_TEXTURE = -1
my_peds3[9]PROP_GLASSES_INDEX = -1
my_peds3[9]PROP_GLASSES_TEXTURE = -1
my_peds3[9]PROP_EARS_INDEX = -1
my_peds3[9]PROP_EARS_TEXTURE = -1
my_peds3[10]Model = s_m_m_strperf_01
my_peds3[10]Model2 = 0x795AC7A8
my_peds3[10]Positionx = 124.3236
my_peds3[10]Positiony = -762.4788
my_peds3[10]Positionz = 45.752
my_peds3[10]Heading = 252.0007
my_peds3[10]Task = 1
my_peds3[10]Weapon = Pistol
my_peds3[10]Group = 1
my_peds3[10]SeatPosition = -1
my_peds3[10]my_peds_variation = Random
my_peds3[10]my_peds_Accuracy = 60
my_peds3[10]my_peds_Health = 800
my_peds3[10]my_peds_Armour = 0
my_peds3[10]my_peds_Invincible = False
my_peds3[10]my_peds_DrivingSpeed = 60
my_peds3[10]my_peds_DrivingStyle = Normal
my_peds3[10]my_peds_ComPistolEngaugeRange = 30
my_peds3[10]my_peds_CanLeaveGuardRange = True
my_peds3[10]my_peds_GuardRange = 5
my_peds3[10]my_peds_VecFallowDist = 5
my_peds3[10]my_peds_seeingRange = 30
my_peds3[10]my_peds_hearingRange = 60
my_peds3[10]my_peds_group_numb = 0
my_peds3[10]my_peds_ComPistol_Ability = 10
my_peds3[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[10]my_peds_can_exit_vehicle = False
my_peds3[10]my_peds_waypoint = 0
my_peds3[10]COMPONENT_FACE_DRAWABLE = 0
my_peds3[10]COMPONENT_FACE_TEXTURE = 0
my_peds3[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[10]COMPONENT_HEAD_TEXTURE = 0
my_peds3[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[10]COMPONENT_HAIR_TEXTURE = 0
my_peds3[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[10]COMPONENT_TORSO_TEXTURE = 0
my_peds3[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[10]COMPONENT_LEGS_TEXTURE = 0
my_peds3[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[10]COMPONENT_HANDS_TEXTURE = 0
my_peds3[10]COMPONENT_FEET_DRAWABLE = 0
my_peds3[10]COMPONENT_FEET_TEXTURE = 0
my_peds3[10]COMPONENT_EYES_DRAWABLE = 0
my_peds3[10]COMPONENT_EYES_TEXTURE = 0
my_peds3[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[10]COMPONENT_TASKS_TEXTURE = 0
my_peds3[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[10]PROP_HATS_INDEX = -1
my_peds3[10]PROP_HATS_TEXTURE = -1
my_peds3[10]PROP_GLASSES_INDEX = -1
my_peds3[10]PROP_GLASSES_TEXTURE = -1
my_peds3[10]PROP_EARS_INDEX = -1
my_peds3[10]PROP_EARS_TEXTURE = -1
my_peds3[11]Model = s_m_m_strperf_01
my_peds3[11]Model2 = 0x795AC7A8
my_peds3[11]Positionx = 126.7082
my_peds3[11]Positiony = -765.2654
my_peds3[11]Positionz = 45.75186
my_peds3[11]Heading = 251.9156
my_peds3[11]Task = 1
my_peds3[11]Weapon = Pistol
my_peds3[11]Group = 1
my_peds3[11]SeatPosition = -1
my_peds3[11]my_peds_variation = Random
my_peds3[11]my_peds_Accuracy = 60
my_peds3[11]my_peds_Health = 800
my_peds3[11]my_peds_Armour = 0
my_peds3[11]my_peds_Invincible = False
my_peds3[11]my_peds_DrivingSpeed = 60
my_peds3[11]my_peds_DrivingStyle = Normal
my_peds3[11]my_peds_ComPistolEngaugeRange = 30
my_peds3[11]my_peds_CanLeaveGuardRange = True
my_peds3[11]my_peds_GuardRange = 5
my_peds3[11]my_peds_VecFallowDist = 5
my_peds3[11]my_peds_seeingRange = 30
my_peds3[11]my_peds_hearingRange = 60
my_peds3[11]my_peds_group_numb = 0
my_peds3[11]my_peds_ComPistol_Ability = 10
my_peds3[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[11]my_peds_can_exit_vehicle = False
my_peds3[11]my_peds_waypoint = 0
my_peds3[11]COMPONENT_FACE_DRAWABLE = 0
my_peds3[11]COMPONENT_FACE_TEXTURE = 0
my_peds3[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[11]COMPONENT_HEAD_TEXTURE = 0
my_peds3[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[11]COMPONENT_HAIR_TEXTURE = 0
my_peds3[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[11]COMPONENT_TORSO_TEXTURE = 0
my_peds3[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[11]COMPONENT_LEGS_TEXTURE = 0
my_peds3[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[11]COMPONENT_HANDS_TEXTURE = 0
my_peds3[11]COMPONENT_FEET_DRAWABLE = 0
my_peds3[11]COMPONENT_FEET_TEXTURE = 0
my_peds3[11]COMPONENT_EYES_DRAWABLE = 0
my_peds3[11]COMPONENT_EYES_TEXTURE = 0
my_peds3[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[11]COMPONENT_TASKS_TEXTURE = 0
my_peds3[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[11]PROP_HATS_INDEX = -1
my_peds3[11]PROP_HATS_TEXTURE = -1
my_peds3[11]PROP_GLASSES_INDEX = -1
my_peds3[11]PROP_GLASSES_TEXTURE = -1
my_peds3[11]PROP_EARS_INDEX = -1
my_peds3[11]PROP_EARS_TEXTURE = -1
my_peds3[12]Model = s_m_m_strperf_01
my_peds3[12]Model2 = 0x795AC7A8
my_peds3[12]Positionx = 129.215
my_peds3[12]Positiony = -763.611
my_peds3[12]Positionz = 45.75201
my_peds3[12]Heading = 252.0004
my_peds3[12]Task = 1
my_peds3[12]Weapon = Pistol
my_peds3[12]Group = 1
my_peds3[12]SeatPosition = -1
my_peds3[12]my_peds_variation = Random
my_peds3[12]my_peds_Accuracy = 60
my_peds3[12]my_peds_Health = 800
my_peds3[12]my_peds_Armour = 0
my_peds3[12]my_peds_Invincible = False
my_peds3[12]my_peds_DrivingSpeed = 60
my_peds3[12]my_peds_DrivingStyle = Normal
my_peds3[12]my_peds_ComPistolEngaugeRange = 30
my_peds3[12]my_peds_CanLeaveGuardRange = True
my_peds3[12]my_peds_GuardRange = 5
my_peds3[12]my_peds_VecFallowDist = 5
my_peds3[12]my_peds_seeingRange = 30
my_peds3[12]my_peds_hearingRange = 60
my_peds3[12]my_peds_group_numb = 0
my_peds3[12]my_peds_ComPistol_Ability = 10
my_peds3[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[12]my_peds_can_exit_vehicle = False
my_peds3[12]my_peds_waypoint = 0
my_peds3[12]COMPONENT_FACE_DRAWABLE = 0
my_peds3[12]COMPONENT_FACE_TEXTURE = 0
my_peds3[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[12]COMPONENT_HEAD_TEXTURE = 0
my_peds3[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[12]COMPONENT_HAIR_TEXTURE = 0
my_peds3[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[12]COMPONENT_TORSO_TEXTURE = 0
my_peds3[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[12]COMPONENT_LEGS_TEXTURE = 0
my_peds3[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[12]COMPONENT_HANDS_TEXTURE = 0
my_peds3[12]COMPONENT_FEET_DRAWABLE = 0
my_peds3[12]COMPONENT_FEET_TEXTURE = 0
my_peds3[12]COMPONENT_EYES_DRAWABLE = 0
my_peds3[12]COMPONENT_EYES_TEXTURE = 0
my_peds3[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[12]COMPONENT_TASKS_TEXTURE = 0
my_peds3[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[12]PROP_HATS_INDEX = -1
my_peds3[12]PROP_HATS_TEXTURE = -1
my_peds3[12]PROP_GLASSES_INDEX = -1
my_peds3[12]PROP_GLASSES_TEXTURE = -1
my_peds3[12]PROP_EARS_INDEX = -1
my_peds3[12]PROP_EARS_TEXTURE = -1
my_peds3[13]Model = s_m_m_strperf_01
my_peds3[13]Model2 = 0x795AC7A8
my_peds3[13]Positionx = 131.4267
my_peds3[13]Positiony = -763.5126
my_peds3[13]Positionz = 45.75204
my_peds3[13]Heading = 251.7659
my_peds3[13]Task = 1
my_peds3[13]Weapon = Pistol
my_peds3[13]Group = 1
my_peds3[13]SeatPosition = -1
my_peds3[13]my_peds_variation = Random
my_peds3[13]my_peds_Accuracy = 60
my_peds3[13]my_peds_Health = 800
my_peds3[13]my_peds_Armour = 0
my_peds3[13]my_peds_Invincible = False
my_peds3[13]my_peds_DrivingSpeed = 60
my_peds3[13]my_peds_DrivingStyle = Normal
my_peds3[13]my_peds_ComPistolEngaugeRange = 30
my_peds3[13]my_peds_CanLeaveGuardRange = True
my_peds3[13]my_peds_GuardRange = 5
my_peds3[13]my_peds_VecFallowDist = 5
my_peds3[13]my_peds_seeingRange = 30
my_peds3[13]my_peds_hearingRange = 60
my_peds3[13]my_peds_group_numb = 0
my_peds3[13]my_peds_ComPistol_Ability = 10
my_peds3[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[13]my_peds_can_exit_vehicle = False
my_peds3[13]my_peds_waypoint = 0
my_peds3[13]COMPONENT_FACE_DRAWABLE = 0
my_peds3[13]COMPONENT_FACE_TEXTURE = 0
my_peds3[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[13]COMPONENT_HEAD_TEXTURE = 0
my_peds3[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[13]COMPONENT_HAIR_TEXTURE = 0
my_peds3[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[13]COMPONENT_TORSO_TEXTURE = 0
my_peds3[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[13]COMPONENT_LEGS_TEXTURE = 0
my_peds3[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[13]COMPONENT_HANDS_TEXTURE = 0
my_peds3[13]COMPONENT_FEET_DRAWABLE = 0
my_peds3[13]COMPONENT_FEET_TEXTURE = 0
my_peds3[13]COMPONENT_EYES_DRAWABLE = 0
my_peds3[13]COMPONENT_EYES_TEXTURE = 0
my_peds3[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[13]COMPONENT_TASKS_TEXTURE = 0
my_peds3[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[13]PROP_HATS_INDEX = -1
my_peds3[13]PROP_HATS_TEXTURE = -1
my_peds3[13]PROP_GLASSES_INDEX = -1
my_peds3[13]PROP_GLASSES_TEXTURE = -1
my_peds3[13]PROP_EARS_INDEX = -1
my_peds3[13]PROP_EARS_TEXTURE = -1
my_peds3[14]Model = s_m_m_strperf_01
my_peds3[14]Model2 = 0x795AC7A8
my_peds3[14]Positionx = 128.1596
my_peds3[14]Positiony = -763.7704
my_peds3[14]Positionz = 45.75201
my_peds3[14]Heading = 252.1573
my_peds3[14]Task = 1
my_peds3[14]Weapon = Pistol
my_peds3[14]Group = 1
my_peds3[14]SeatPosition = -1
my_peds3[14]my_peds_variation = Random
my_peds3[14]my_peds_Accuracy = 60
my_peds3[14]my_peds_Health = 800
my_peds3[14]my_peds_Armour = 0
my_peds3[14]my_peds_Invincible = False
my_peds3[14]my_peds_DrivingSpeed = 60
my_peds3[14]my_peds_DrivingStyle = Normal
my_peds3[14]my_peds_ComPistolEngaugeRange = 30
my_peds3[14]my_peds_CanLeaveGuardRange = True
my_peds3[14]my_peds_GuardRange = 5
my_peds3[14]my_peds_VecFallowDist = 5
my_peds3[14]my_peds_seeingRange = 30
my_peds3[14]my_peds_hearingRange = 60
my_peds3[14]my_peds_group_numb = 0
my_peds3[14]my_peds_ComPistol_Ability = 10
my_peds3[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[14]my_peds_can_exit_vehicle = False
my_peds3[14]my_peds_waypoint = 0
my_peds3[14]COMPONENT_FACE_DRAWABLE = 0
my_peds3[14]COMPONENT_FACE_TEXTURE = 0
my_peds3[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[14]COMPONENT_HEAD_TEXTURE = 0
my_peds3[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[14]COMPONENT_HAIR_TEXTURE = 0
my_peds3[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[14]COMPONENT_TORSO_TEXTURE = 0
my_peds3[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[14]COMPONENT_LEGS_TEXTURE = 0
my_peds3[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[14]COMPONENT_HANDS_TEXTURE = 0
my_peds3[14]COMPONENT_FEET_DRAWABLE = 0
my_peds3[14]COMPONENT_FEET_TEXTURE = 0
my_peds3[14]COMPONENT_EYES_DRAWABLE = 0
my_peds3[14]COMPONENT_EYES_TEXTURE = 0
my_peds3[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[14]COMPONENT_TASKS_TEXTURE = 0
my_peds3[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[14]PROP_HATS_INDEX = -1
my_peds3[14]PROP_HATS_TEXTURE = -1
my_peds3[14]PROP_GLASSES_INDEX = -1
my_peds3[14]PROP_GLASSES_TEXTURE = -1
my_peds3[14]PROP_EARS_INDEX = -1
my_peds3[14]PROP_EARS_TEXTURE = -1
my_peds3[15]Model = s_m_m_strperf_01
my_peds3[15]Model2 = 0x795AC7A8
my_peds3[15]Positionx = 127.0383
my_peds3[15]Positiony = -763.2686
my_peds3[15]Positionz = 45.75198
my_peds3[15]Heading = 252.2916
my_peds3[15]Task = 1
my_peds3[15]Weapon = Pistol
my_peds3[15]Group = 1
my_peds3[15]SeatPosition = -1
my_peds3[15]my_peds_variation = Random
my_peds3[15]my_peds_Accuracy = 60
my_peds3[15]my_peds_Health = 800
my_peds3[15]my_peds_Armour = 0
my_peds3[15]my_peds_Invincible = False
my_peds3[15]my_peds_DrivingSpeed = 60
my_peds3[15]my_peds_DrivingStyle = Normal
my_peds3[15]my_peds_ComPistolEngaugeRange = 30
my_peds3[15]my_peds_CanLeaveGuardRange = True
my_peds3[15]my_peds_GuardRange = 5
my_peds3[15]my_peds_VecFallowDist = 5
my_peds3[15]my_peds_seeingRange = 30
my_peds3[15]my_peds_hearingRange = 60
my_peds3[15]my_peds_group_numb = 0
my_peds3[15]my_peds_ComPistol_Ability = 10
my_peds3[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds3[15]my_peds_can_exit_vehicle = False
my_peds3[15]my_peds_waypoint = 0
my_peds3[15]COMPONENT_FACE_DRAWABLE = 0
my_peds3[15]COMPONENT_FACE_TEXTURE = 0
my_peds3[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[15]COMPONENT_HEAD_TEXTURE = 0
my_peds3[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[15]COMPONENT_HAIR_TEXTURE = 0
my_peds3[15]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[15]COMPONENT_TORSO_TEXTURE = 0
my_peds3[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[15]COMPONENT_LEGS_TEXTURE = 0
my_peds3[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[15]COMPONENT_HANDS_TEXTURE = 0
my_peds3[15]COMPONENT_FEET_DRAWABLE = 0
my_peds3[15]COMPONENT_FEET_TEXTURE = 0
my_peds3[15]COMPONENT_EYES_DRAWABLE = 0
my_peds3[15]COMPONENT_EYES_TEXTURE = 0
my_peds3[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[15]COMPONENT_TASKS_TEXTURE = 0
my_peds3[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[15]PROP_HATS_INDEX = -1
my_peds3[15]PROP_HATS_TEXTURE = -1
my_peds3[15]PROP_GLASSES_INDEX = -1
my_peds3[15]PROP_GLASSES_TEXTURE = -1
my_peds3[15]PROP_EARS_INDEX = -1
my_peds3[15]PROP_EARS_TEXTURE = -1

